Red Nest är en kampanj på nio delar. Vi spelar som en amerikansk styrka som kämpar sig igenom Prei Khmaoch Luong. Kampanjen är inspirerad av vietnam-kriget och utspelas år 1982.
There has been an ongoing military conflict in Cambodia for a while now, due to a political crisis. A new president was recently elected, but there was a remarkable amount of opposition. The situation escalated quickly and resulted in an armed conflict between the government forces and a private army of the opposing party, who calls themselves the Cambodian Free Army (CFA) or in some cases the Cambodian-Vietnamese Free Army (CVFA) due to the growing Vietnamese support. The current president gained his influence due to support from his allies, including USA. The elected government now claims that there was a lot of political pressure from USA and that USA's government is responsible for the ongoing conflicts. Not to break important relations, USA was forced to provide military support. An American force, callsign Leatherback, has since been fighting the CVFA deep in the jungles of Prei Khmaoch Luong.
Leatherback Red moved up the river, secured the bridge crossing and even managed to destroy a munitions depot in the process. We would call this a success if it werent for the the CVFA ramping up their resistance here and in other regions. They seem to never stop coming.
The war in the jungle is featured in every news channel by now. While the orders for all units in Prei Khmaoch Luong are classified, news travel quickly. There are reasons to believe that the CVFA is sending a large group of fighters to retake their positions. Leatherback Red need to find a place to stand their ground. Leatherback Red must clear FOB Emery, which is abandoned American outpost, now taken over by the CVFA. With the enemy presence increasing quickly, the FOB is needed in order to arrange quick extraction by air. The plan is to spend the night at FOB Emery and extract in the morning if needed. The enemy is expected to already have set up fortifications at FOB Emery. There is also a possibility of reinforcements from the south.
De enda som har radioapparater är gruppcheferna. Ingen har GPS att nyttja, så det blir klassisk orientering med karta och kompass. Respawn är begränsad, och endast möjlig under fem minuter varje gång ett mål är avklarat, men också i början av scenariot i fall respawn är nödvändig på grund av tekniska eller grenadiära problem.